/*
 * Copyright (c) 2025 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef DRAWABLE_MANAGER_H
#define DRAWABLE_MANAGER_H

#include <arkui/drawable_descriptor.h>
#include <map>
#include <mutex>

class DrawableManager {
public:
    static DrawableManager& GetInstance();
    
    DrawableManager(const DrawableManager&) = delete;
    DrawableManager& operator=(const DrawableManager&) = delete;
    
    int32_t AddDrawable(ArkUI_DrawableDescriptor* descriptor);
    
    ArkUI_DrawableDescriptor* GetDrawable(int32_t id);
    
    void RemoveDrawable(int32_t id);

private:
    DrawableManager() = default;
    ~DrawableManager();

    std::map<int32_t, ArkUI_DrawableDescriptor*> drawableMap_;
    std::mutex mutex_;
    int32_t nextId_ = 1;
};

#endif // DRAWABLE_MANAGER_H
    